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 Post subject: [iOS] Texture packs
PostPosted: Thu Dec 15, 2011 8:27 am 
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Hello, I'm an IOS gamer, JUST got Minebuilder and I absolutely love it! I have a few questions though.
1st: Customizing Texture Packs- I checked on Youtube, but it seems Minebuilder isn't too Popular on IOS just Yet, could anyone Help me Put the Minecraft Texture Pack in Minebuilder?
2nd: Multiplayer- When I tried to log in under a Server that wasn't "whitelisted" It still would not work,I just got "Unable to connect to Server"
and 3rd: Keep up the Great work! You guys are doing Great, and i'm so excited for The update with Animals, take your time and you'll be in the Top 25 in no time! :D

Also..If i broke any rules I am VERY sorry, just joined and I have some questions. :oops:


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 Post subject: Re: [iOS] Texture packs
PostPosted: Thu Dec 15, 2011 9:09 am 
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iOS doesn't support texture packs just yet.. I'm sorry. It will be added in the future though.


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 Post subject: Re: [iOS] Texture packs
PostPosted: Thu Dec 15, 2011 9:12 am 
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It's okay, the game is still Awesome though, and idea on how to get on to Multiplayer though?


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 Post subject: Re: [iOS] Texture packs
PostPosted: Thu Dec 15, 2011 3:27 pm 
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IP address: xxx.xxx.xxx.xxx:pppp
X represents a number from the IP address.
P represents the port

Username: You can choose what you like.
Password: You can choose a password yourself

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 Post subject: Re: [iOS] Texture packs
PostPosted: Thu Dec 15, 2011 3:30 pm 
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If it's a new account it'll automaticly create it. If you are trying to join a whitelist server first ask for them to white list you.

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YouTube | Twitter | Server | Check out 1.10.7 Review!


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 Post subject: Re: [iOS] Texture packs
PostPosted: Thu Dec 15, 2011 3:42 pm 
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Oh yes, and btw, if you have a port that is 4242, you don't have to type :4242

Example:
Rev.no-ip.org:4242
This is the same as:
Rev.no-ip.org

Why that? 4242 is the standard port!

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 Post subject: Re: [iOS] Texture packs
PostPosted: Thu Dec 15, 2011 5:32 pm 
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MrEpic wrote:
If it's a new account it'll automaticly create it. If you are trying to join a whitelist server first ask for them to white list you.

Thanks man! You all have been really helpful, kinda makes me mad that not alot of Folks bought this game, I think i was even first. I was stalking you guys like crazy though lol :oops:

Also I want to start a New Building Server, I'm guessing I don't have to ask you Br4mmie for that right?
Anyways, can't wait for the Newest update! I love Pigs lol.


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 Post subject: Re: [iOS] Texture packs
PostPosted: Thu Dec 15, 2011 6:56 pm 
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ColtsFan88 wrote:
MrEpic wrote:
If it's a new account it'll automaticly create it. If you are trying to join a whitelist server first ask for them to white list you.

Thanks man! You all have been really helpful, kinda makes me mad that not alot of Folks bought this game, I think i was even first. I was stalking you guys like crazy though lol :oops:

Also I want to start a New Building Server, I'm guessing I don't have to ask you Br4mmie for that right?
Anyways, can't wait for the Newest update! I love Pigs lol.

Haha, it only just came out within the past 24 hours on iOS.
Whereas we've had it for months!

Anyway,
Thanks for buying the game & we wish you well with the game & your creations.
Welcome to the forums. ;)

Regards,
Shane

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 Post subject: Re: [iOS] Texture packs
PostPosted: Sat Dec 17, 2011 8:23 pm 
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I'm pretty sure texturepacks should be possible on the iDevices. I had custom texture packs for Minecraft Pocket Edition too. You do need to be jailbroken though. Haven't tried it with Minebuilder yet, just got it yesterday but it should work something like this:

- download Appinfo from Cydia
- download iFile from Cydia
- look up the SID for Minebuilder with Appinfo.
- place the terrain.png file in the app directory (.app)

As a note to the developer; Perhaps you can add them as files through iTunes? Some apps allow to add custom files that way (FtpOnTheGo for example).


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 Post subject: Re: [iOS] Texture packs
PostPosted: Sun Dec 18, 2011 10:55 am 
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you actually dont even need to be jailbroken.

just download iexplorer on ur comp, then plug in ur idevice.

havent tried it with minebuilder yet, but all you have to do to get a text pack on official pocket edition is replace the terrain.png with the terrain.png of any text pack. be sure to extract the zipped text pack first though


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